Main working day: from idea to first prototype.
Quick energy round: how are the teams doing? What's the plan for today?
Creative idea generation – quantity over quality.
Each person folds an A4 sheet into 8 sections and sketches 8 different ideas in 8 minutes.
A4 paper, markers
Each person presents their top ideas. Team votes with dot stickers.
Dot stickers
Flesh out the chosen idea into a storyboard: user, problem, solution, value.
Storyboard template
Real break – phone away, mind clear.
All teams show their concept (3 min. per team). Brief feedback from the plenary.
Build the first tangible prototype.
Who builds what? Define a clear division of labour within the team.
Paper prototype, clickable mockup, video or code – depending on team skills.
Craft materials, laptops, Figma, Replit, etc.
Someone from the team plays the user. Where does it break?
Iterate and refine.
Incorporate insights from the internal test. Focus on the core use case.
Problem, solution, demo, next steps – in max. 5 minutes.
Pitch template
Where does each team stand? What is still open? Informal exchange.